Interface: GlobalUniformData
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/renderTarget/GlobalUniformSystem.d.ts:54
Data structure for the global uniforms used in the renderer. This includes the projection matrix, world transform matrix, world color, resolution, and bind group.
Advanced
Properties
bindGroup
> bindGroup: BindGroup
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/renderTarget/GlobalUniformSystem.d.ts:60
offset
> offset: PointData
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/renderTarget/GlobalUniformSystem.d.ts:59
projectionMatrix
> projectionMatrix: Matrix
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/renderTarget/GlobalUniformSystem.d.ts:55
resolution
> resolution: number[]
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/renderTarget/GlobalUniformSystem.d.ts:58
worldColor
> worldColor: number
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/renderTarget/GlobalUniformSystem.d.ts:57
worldTransformMatrix
> worldTransformMatrix: Matrix
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/renderTarget/GlobalUniformSystem.d.ts:56