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pixi-jsInterfaces

Interface: CanvasSystems

Defined in: node_modules/pixi.js/lib/rendering/renderers/canvas/CanvasRenderer.d.ts:25

The default Canvas systems. These are the systems that are added by default to the CanvasRenderer.

Standard

Extended by

Other

accessibility

> accessibility: AccessibilitySystem

Defined in: node_modules/pixi.js/lib/accessibility/AccessibilityMixins.d.ts:14


background

> background: BackgroundSystem


canvasContext

> canvasContext: CanvasContextSystem


canvasText

> canvasText: AbstractTextSystem

Defined in: node_modules/pixi.js/lib/scene/text/TextMixins.d.ts:7


events

> events: EventSystem

Defined in: node_modules/pixi.js/lib/events/EventsMixins.d.ts:78


extract

> extract: ExtractSystem


filter

> filter: FilterSystem

Defined in: node_modules/pixi.js/lib/filters/FilterMixins.d.ts:7


gc

> gc: GCSystem


globalUniforms

> globalUniforms: GlobalUniformSystem


graphicsContext

> graphicsContext: CanvasGraphicsContextSystem

Defined in: node_modules/pixi.js/lib/scene/graphics/GraphicsMixins.d.ts:15


hello

> hello: HelloSystem


htmlText

> htmlText: HTMLTextSystem

Defined in: node_modules/pixi.js/lib/scene/text-html/TextHTMLMixins.d.ts:7


initHook

> initHook: RendererInitHook


limits

> limits: CanvasLimitsSystem


renderableGC

> renderableGC: RenderableGCSystem


renderGroup

> renderGroup: RenderGroupSystem


renderTarget

> renderTarget: CanvasRenderTargetSystem


scheduler

> scheduler: SchedulerSystem


texture

> texture: CanvasTextureSystem


textureGC

> textureGC: TextureGCSystem


textureGenerator

> textureGenerator: GenerateTextureSystem


view

> view: ViewSystem

rendering

prepare

> prepare: PrepareBase

Defined in: node_modules/pixi.js/lib/prepare/PrepareMixins.d.ts:13

The prepare mixin provides methods to prepare display objects for rendering. It is used to ensure that textures and other resources are ready before rendering.

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