Interface: ExtractDownloadOptions
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/extract/ExtractSystem.d.ts:285
Options for extracting and downloading content from a renderer. Combines base extraction options with download-specific settings.
Example
// Basic download with default filename
renderer.extract.download({
target: sprite
});
// Download with custom filename and region
renderer.extract.download({
target: container,
filename: 'screenshot.png',
frame: new Rectangle(0, 0, 100, 100)
});
// Download with high resolution and background
renderer.extract.download({
target: stage,
filename: 'hd-capture.png',
resolution: 2,
clearColor: '#ff0000'
});
// Download with anti-aliasing
renderer.extract.download({
target: graphics,
filename: 'smooth.png',
antialias: true
});
Combines all options from:
- BaseExtractOptions for basic extraction settings
- Additional download-specific options
Common use cases:
- Saving game screenshots
- Exporting rendered content
- Creating downloadable assets
- Saving canvas state
See
- ExtractSystem.download For the method that uses these options
- ExtractSystem.image For creating images without download
Advanced
Properties
antialias?
> optional antialias?: boolean
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/extract/ExtractSystem.d.ts:189
Whether to enable anti-aliasing during extraction. Improves quality but may affect performance.
Default
false
Example
// Enable anti-aliasing for smoother edges
renderer.extract.image({
target: graphics,
antialias: true
});
clearColor?
> optional clearColor?: ColorSource
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/extract/ExtractSystem.d.ts:175
The color used to clear the extracted content before rendering. Can be a hex number, string, or array of numbers.
Example
// Clear with red background
renderer.extract.canvas({
target: sprite,
clearColor: '#ff0000'
});
// Clear with semi-transparent black
renderer.extract.canvas({
target: sprite,
clearColor: [0, 0, 0, 0.5]
});
filename
> filename: string
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/extract/ExtractSystem.d.ts:298
The filename to use when downloading the content. Should include the desired file extension (e.g., .png).
Default
'image.png'
Example
renderer.extract.download({
target: sprite,
filename: 'my-screenshot.png'
});
frame?
> optional frame?: Rectangle
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/extract/ExtractSystem.d.ts:143
The region of the target to extract. If not specified, extracts the entire target.
Example
// Extract a specific region
renderer.extract.canvas({
target: sprite,
frame: new Rectangle(10, 10, 100, 100)
});
resolution?
> optional resolution?: number
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/extract/ExtractSystem.d.ts:156
The resolution of the extracted content. Higher values create sharper images.
Default
1
Example
// Extract at 2x resolution for retina displays
renderer.extract.image({
target: sprite,
resolution: 2
});
target
> target: Texture<TextureSource<any>> | Container<ContainerChild>
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/extract/ExtractSystem.d.ts:131
The target to extract. Can be a Container or Texture.
Example
// Extract from a sprite
const sprite = new Sprite(texture);
renderer.extract.pixels({ target: sprite });
// Extract from a texture directly
renderer.extract.pixels({ target: texture });