Class: NoiseFilter
Defined in: node_modules/pixi.js/lib/filters/defaults/noise/NoiseFilter.d.ts:77
A filter that adds configurable random noise to rendered content.
This filter generates pixel noise based on a noise intensity value and an optional seed. It can be used to create various effects like film grain, static, or texture variation.
Based on: https://github.com/evanw/glfx.js/blob/master/src/filters/adjust/noise.js
Example
import { NoiseFilter } from 'pixi.js';
// Create with options
const filter = new NoiseFilter({
noise: 0.5, // 50% noise intensity
seed: 12345 // Fixed seed for consistent noise
});
// Apply to a display object
sprite.filters = [filter];
// Adjust noise dynamically
filter.noise = 0.8; // Increase noise
filter.seed = Math.random(); // New random pattern
Author
Vico: vicocotea
Standard
No Inherit Doc
Extends
Constructors
Constructor
> new NoiseFilter(options?): NoiseFilter
Defined in: node_modules/pixi.js/lib/filters/defaults/noise/NoiseFilter.d.ts:93
Parameters
options?
The options of the noise filter.
Returns
NoiseFilter
Overrides
Properties
_destroyed
> _destroyed: boolean
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/shader/Shader.d.ts:194
Internal
Inherited from
_state
> _state: State
Defined in: node_modules/pixi.js/lib/filters/Filter.d.ts:143
Internal
The gpu state the filter requires to render.
Inherited from
_uniformBindMap
> _uniformBindMap: Record<number, Record<number, string>>
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/shader/Shader.d.ts:191
Internal
A record of the uniform groups and resources used by the shader. This is used by WebGL renderer to sync uniform data.
Inherited from
antialias
> antialias: FilterAntialias
Defined in: node_modules/pixi.js/lib/filters/Filter.d.ts:136
should the filter use antialiasing?
Default
inherit
Inherited from
blendRequired
> blendRequired: boolean
Defined in: node_modules/pixi.js/lib/filters/Filter.d.ts:154
Whether or not this filter requires the previous render texture for blending.
Default
false
Inherited from
clipToViewport
> clipToViewport: boolean
Defined in: node_modules/pixi.js/lib/filters/Filter.d.ts:159
Clip texture into viewport or not
Default
true
Inherited from
compatibleRenderers
> readonly compatibleRenderers: number
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/shader/Shader.d.ts:181
A number that uses two bits on whether the shader is compatible with the WebGL renderer and/or the WebGPU renderer. 0b00 - not compatible with either 0b01 - compatible with WebGL 0b10 - compatible with WebGPU This is automatically set based on if a GlProgram or GpuProgram is provided.
Inherited from
enabled
> enabled: boolean
Defined in: node_modules/pixi.js/lib/filters/Filter.d.ts:138
If enabled is true the filter is applied, if false it will not.
Inherited from
glProgram
> glProgram: GlProgram
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/shader/Shader.d.ts:173
An instance of the GL program used by the WebGL renderer
Inherited from
gpuProgram
> gpuProgram: GpuProgram
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/shader/Shader.d.ts:171
An instance of the GPU program used by the WebGPU renderer
Inherited from
groups
> groups: Record<number, BindGroup>
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/shader/Shader.d.ts:183
Inherited from
padding
> padding: number
Defined in: node_modules/pixi.js/lib/filters/Filter.d.ts:131
The padding of the filter. Some filters require extra space to breath such as a blur. Increasing this will add extra width and height to the bounds of the object that the filter is applied to.
Default
0
Inherited from
resolution
> resolution: number | "inherit"
Defined in: node_modules/pixi.js/lib/filters/Filter.d.ts:149
The resolution of the filter. Setting this to be lower will lower the quality but increase the performance of the filter.
Default
1
Inherited from
resources
> resources: Record<string, any>
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/shader/Shader.d.ts:185
A record of the resources used by the shader.
Inherited from
uid
> readonly uid: number
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/shader/Shader.d.ts:169
A unique identifier for the shader
Inherited from
defaultOptions
> static defaultOptions: NoiseFilterOptions
Defined in: node_modules/pixi.js/lib/filters/defaults/noise/NoiseFilter.d.ts:89
The default configuration options for the NoiseFilter.
These values will be used when no specific options are provided to the constructor. You can override any of these values by passing your own options object.
Example
NoiseFilter.defaultOptions.noise = 0.7; // Change default noise to 0.7
const filter = new NoiseFilter(); // Will use noise 0.7 by default
Overrides
prefixed
> static prefixed: string | boolean
Defined in: node_modules/eventemitter3/index.d.ts:9
Inherited from
Accessors
blendMode
Get Signature
> get blendMode(): BLEND_MODES
Defined in: node_modules/pixi.js/lib/filters/Filter.d.ts:176
Get the blend mode of the filter.
Default
"normal"
Returns
Set Signature
> set blendMode(value): void
Defined in: node_modules/pixi.js/lib/filters/Filter.d.ts:178
Sets the blend mode of the filter.
Parameters
value
Returns
void
Inherited from
noise
Get Signature
> get noise(): number
Defined in: node_modules/pixi.js/lib/filters/defaults/noise/NoiseFilter.d.ts:113
The amount of noise to apply to the filtered content.
This value controls the intensity of the random noise effect:
- Values close to 0 produce subtle noise
- Values around 0.5 produce moderate noise
- Values close to 1 produce strong noise
Default
0.5
Example
const noiseFilter = new NoiseFilter();
// Set to subtle noise
noiseFilter.noise = 0.2;
// Set to maximum noise
noiseFilter.noise = 1.0;
Returns
number
Set Signature
> set noise(value): void
Defined in: node_modules/pixi.js/lib/filters/defaults/noise/NoiseFilter.d.ts:114
Parameters
value
number
Returns
void
seed
Get Signature
> get seed(): number
Defined in: node_modules/pixi.js/lib/filters/defaults/noise/NoiseFilter.d.ts:134
The seed value used for random noise generation.
This value determines the noise pattern:
- Using the same seed will generate identical noise patterns
- Different seeds produce different but consistent patterns
Math.random()can be used for random patterns
Default
Math.random()
Example
const noiseFilter = new NoiseFilter();
// Use a fixed seed for consistent noise
noiseFilter.seed = 12345;
// Generate new random pattern
noiseFilter.seed = Math.random();
Returns
number
Set Signature
> set seed(value): void
Defined in: node_modules/pixi.js/lib/filters/defaults/noise/NoiseFilter.d.ts:135
Parameters
value
number
Returns
void
Methods
addListener()
> addListener<T>(event, fn, context?): this
Defined in: node_modules/eventemitter3/index.d.ts:45
Type Parameters
T
T extends "destroy"
Parameters
event
T
fn
(...args) => void
context?
any
Returns
this
Inherited from
Filter.addListener
addResource()
> addResource(name, groupIndex, bindIndex): void
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/shader/Shader.d.ts:218
Sometimes a resource group will be provided later (for example global uniforms) In such cases, this method can be used to let the shader know about the group.
Parameters
name
string
the name of the resource group
groupIndex
number
the index of the group (should match the webGPU shader group location)
bindIndex
number
the index of the bind point (should match the webGPU shader bind point)
Returns
void
Inherited from
apply()
> apply(filterManager, input, output, clearMode): void
Defined in: node_modules/pixi.js/lib/filters/Filter.d.ts:171
Applies the filter
Parameters
filterManager
The renderer to retrieve the filter from
input
The input render target.
output
The target to output to.
clearMode
boolean
Should the output be cleared before rendering to it
Returns
void
Inherited from
destroy()
> destroy(destroyPrograms?): void
Defined in: node_modules/pixi.js/lib/rendering/renderers/shared/shader/Shader.d.ts:226
Use to destroy the shader when its not longer needed. It will destroy the resources and remove listeners.
Parameters
destroyPrograms?
boolean
if the programs should be destroyed as well. Make sure its not being used by other shaders!
Returns
void
Inherited from
emit()
> emit<T>(event, ...args): boolean
Defined in: node_modules/eventemitter3/index.d.ts:32
Calls each of the listeners registered for a given event.
Type Parameters
T
T extends "destroy"
Parameters
event
T
args
...ArgumentMap<{ destroy: Shader; }>[Extract<T, "destroy">]
Returns
boolean
Inherited from
Filter.emit
eventNames()
> eventNames(): "destroy"[]
Defined in: node_modules/eventemitter3/index.d.ts:15
Return an array listing the events for which the emitter has registered listeners.
Returns
"destroy"[]
Inherited from
Filter.eventNames
listenerCount()
> listenerCount(event): number
Defined in: node_modules/eventemitter3/index.d.ts:27
Return the number of listeners listening to a given event.
Parameters
event
"destroy"
Returns
number
Inherited from
Filter.listenerCount
listeners()
> listeners<T>(event): (...args) => void[]
Defined in: node_modules/eventemitter3/index.d.ts:20
Return the listeners registered for a given event.
Type Parameters
T
T extends "destroy"
Parameters
event
T
Returns
(...args) => void[]
Inherited from
Filter.listeners
off()
> off<T>(event, fn?, context?, once?): this
Defined in: node_modules/eventemitter3/index.d.ts:69
Type Parameters
T
T extends "destroy"
Parameters
event
T
fn?
(...args) => void
context?
any
once?
boolean
Returns
this
Inherited from
Filter.off
on()
> on<T>(event, fn, context?): this
Defined in: node_modules/eventemitter3/index.d.ts:40
Add a listener for a given event.
Type Parameters
T
T extends "destroy"
Parameters
event
T
fn
(...args) => void
context?
any
Returns
this
Inherited from
Filter.on
once()
> once<T>(event, fn, context?): this
Defined in: node_modules/eventemitter3/index.d.ts:54
Add a one-time listener for a given event.
Type Parameters
T
T extends "destroy"
Parameters
event
T
fn
(...args) => void
context?
any
Returns
this
Inherited from
Filter.once
removeAllListeners()
> removeAllListeners(event?): this
Defined in: node_modules/eventemitter3/index.d.ts:79
Remove all listeners, or those of the specified event.
Parameters
event?
"destroy"
Returns
this
Inherited from
Filter.removeAllListeners
removeListener()
> removeListener<T>(event, fn?, context?, once?): this
Defined in: node_modules/eventemitter3/index.d.ts:63
Remove the listeners of a given event.
Type Parameters
T
T extends "destroy"
Parameters
event
T
fn?
(...args) => void
context?
any
once?
boolean
Returns
this
Inherited from
Filter.removeListener
from()
> static from(options): Filter
Defined in: node_modules/pixi.js/lib/filters/Filter.d.ts:184
A short hand function to create a filter based of a vertex and fragment shader src.
Parameters
options
FilterOptions & ShaderFromResources
Returns
A shiny new PixiJS filter!