Class: GlEncoderSystem
Defined in: node_modules/pixi.js/lib/rendering/renderers/gl/GlEncoderSystem.d.ts:13
The system that handles encoding commands for the WebGL.
Advanced
Implements
Constructors
Constructor
> new GlEncoderSystem(renderer): GlEncoderSystem
Defined in: node_modules/pixi.js/lib/rendering/renderers/gl/GlEncoderSystem.d.ts:21
Parameters
renderer
Returns
GlEncoderSystem
Properties
commandFinished
> readonly commandFinished: Promise<void>
Defined in: node_modules/pixi.js/lib/rendering/renderers/gl/GlEncoderSystem.d.ts:19
Methods
destroy()
> destroy(): void
Defined in: node_modules/pixi.js/lib/rendering/renderers/gl/GlEncoderSystem.d.ts:34
Generic destroy methods to be overridden by the subclass
Returns
void
Implementation of
draw()
> draw(options): void
Defined in: node_modules/pixi.js/lib/rendering/renderers/gl/GlEncoderSystem.d.ts:24
Parameters
options
geometry
instanceCount?
number
shader
size?
number
skipSync?
boolean
start?
number
state?
topology?
Returns
void
finishRenderPass()
> finishRenderPass(): void
Defined in: node_modules/pixi.js/lib/rendering/renderers/gl/GlEncoderSystem.d.ts:23
Returns
void
setGeometry()
> setGeometry(geometry, shader?): void
Defined in: node_modules/pixi.js/lib/rendering/renderers/gl/GlEncoderSystem.d.ts:22
Parameters
geometry
shader?
Returns
void