Class: ColorMaskPipe
Defined in: node_modules/pixi.js/lib/rendering/mask/color/ColorMaskPipe.d.ts:9
Internal
Implements
Constructors
Constructor
> new ColorMaskPipe(renderer): ColorMaskPipe
Defined in: node_modules/pixi.js/lib/rendering/mask/color/ColorMaskPipe.d.ts:19
Parameters
renderer
Returns
ColorMaskPipe
Methods
buildStart()
> buildStart(): void
Defined in: node_modules/pixi.js/lib/rendering/mask/color/ColorMaskPipe.d.ts:20
Returns
void
Implementation of
destroy()
> destroy(): void
Defined in: node_modules/pixi.js/lib/rendering/mask/color/ColorMaskPipe.d.ts:24
Returns
void
execute()
> execute(instruction): void
Defined in: node_modules/pixi.js/lib/rendering/mask/color/ColorMaskPipe.d.ts:23
this is where the actual instruction is executed - eg make the draw call activate a filter. Any instructions that have the same renderPipeId have their execute method called
Parameters
instruction
the instruction to execute
Returns
void
Implementation of
pop()
> pop(_mask, _container, instructionSet): void
Defined in: node_modules/pixi.js/lib/rendering/mask/color/ColorMaskPipe.d.ts:22
Used by effect pipes to pop effects from the renderer.
Parameters
_mask
_container
instructionSet
the instruction set currently being built
Returns
void
Implementation of
push()
> push(mask, _container, instructionSet): void
Defined in: node_modules/pixi.js/lib/rendering/mask/color/ColorMaskPipe.d.ts:21
Used by the effect pipes push and pop effects to the renderer. A push effect allows the renderer to change its state to support the effect. A pop effect allows the renderer to return to its previous state. An example of this would be the filter effect.
Parameters
mask
_container
instructionSet
the instruction set currently being built
Returns
void